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Gather
your forces! The war is only beginning, but the
lines are clearly drawn. The D&D Chainmail
Game features six different factions for you to
lead, each with its own unique troops and backstory.

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Blister Packs |
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Faction Boxes |
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Combo Boxes |
Chainmail Starter Game
To start playing Chainmail, this is the only thing
you need. It has everything you and a friend need
to play your first game and you can use the troops
as the base o your first warband.
Blister Packs
All Chainmail Miniatures are available in
blister format. Whether you want an additional
model to build up your Faction or a specific Miniature
to represent a character or monster in your D&D
campaign, the Chainmail blister packs will offer
you what youre looking for.
Faction Boxes
This will be your basic building block. You will
get the 6 models: 2 heroic characters, 3 different
basic troopers and a large seized model. All of
them are part members of the same Faction, enough
for a respectable starting warband.
Combo Boxes
Combo boxes are ideal if you want to buy the better
Miniatures of the same Faction and get more minis
for less money. The Combo boxes are built around
some of the best miniatures from the entire range
so they will be an immediate boost to your warband.
Will you find the best combos in the game?

Rules
The Dungeons & Dragons Chainmail miniature
game is everthing-goes battle royale, based on
the d2 system. It features some of the the most
infamous creatures the D&D universe has ever
known.
Each player has several models that represent
yourself, the commander, and the troops o your
warband.
The game is played in a a series of rounds, with
each model getting one turn per round. In each
turn, a model may attack, cast a spell, move,
charge the enemy, stand, rally or get up after
being knocked down.
Here are some KEY RULE CONCEPTS
- Each round, players take turns moving their
models until every model has acted.
- A model must choose the nearest enemy model
for a charge or ranged attack.
- The only safe move for a model near an enemy
is to move toward the nearest enemy.
- Models that are not under command have limited
options.
- An attacking model rolls against the target's
Armor, and a hit reduces the target's Health.
- A model that's dropped to half Health or lower
has to succeed at a morale save or run away
- A model that's dropped to 0 Health is knocked
down but might be able to get back up with 1
Health later.
- A model that's dropped to below 0 Health is
destroyed and taken off the battlefield.
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